Affichage des articles dont le libellé est their. Afficher tous les articles
Affichage des articles dont le libellé est their. Afficher tous les articles

lundi 23 décembre 2013

Samsung may be bringing AMOLED screens back to their tablet lineup

At one time, Samsung tablets were AMOLED, the popular display technology present on their smartphones. Recently, Samsung has moved away form that technology for tablets, instead opting to utilize LCD panels. A new report out of Korea suggests they may be getting back to center, and putting AMOLED back on the tablet map.

superamoledplus-1l-540x203


Korean site Digital Daily is reporting that Samsung is working on two different AMOLED screens for their tablets. On the heels of their extensive court losses to Apple, it seems they’re going right back at Cupertino with 8-inch and 10-inch AMOLED tablets. Those are also said to be specifically aimed at high-end devices to directly compete with Apple’s two-pronged attack.

Apple’s iPad Mini and Air dominate the 8-inch (7.9, really) and 10-inch (9.7 if you’re counting) categories, even going so far as to be the most popular in the overall large and small tablet markets. While Samsung already has a handsome tablet lineup, their efforts still fall short of Apple’s offerings in regard to overall quality, and it’s obviously something that they’d like to see change.

The difference, of course, is that Samsung is willing to saturate the market with additional devices, while Apple is keen to keep it simple. If Samsung can produce a display nice enough to compete with the popular Retina displays of iOS devices, it could set a standard moving forward. Even if kept to top-tier devices, it rounds out their lineup with a premium tablet to showcase all they can do. Then again, it could prove fruitless.

Android tablet still enjoy a much lower price point that Apple, a point of pride for Android owners. A high-end tablet or tablets would come with a similarly high-end price tag. While the Nexus 10 showed that there is a market for a higher cost, higher specced Android tablet, it’s a very slight niche to fill.

jeudi 21 novembre 2013

Tips and tricks for optimizing their HTML5 applications

hexgl_html5_800HTML5 applications are considered slow. This is usually the case. However, This is not inevitable. With some good advice and lots of knots to the brain, it is possible to have reactive HTML5 applications on the mobile.

"Application of reactive" usually means that the user must have less than a second to feedback:

Capture d’écran 2013-10-08 à 15.13.40

Except that most of the applications uses data from a server.

And the network is that it is difficult to have a sensible application. True, if we remove the time server and network, it has only 200 milliseconds : Capture d’écran 2013-10-08 à 15.14.56 then like?

Here are some tips that can help you to...

Change the frame for a lighter!

If you missed it, see my other article on this subject.

Careful with exaggerations!

Ah! the magic of CSS3, is beautiful, you can do anything! But be careful : gradients can paddle, shadows and border radius also, flexbox also.

Unfortunately, not all are the last device in the mode.

Pay attention to the modification of the DOM

Each modification of the DOM or the style of your page is expensive. In fact, the "repainted" browser regularly your page depending of the changes that do. Think about this: sometimes the best thing is to build for example a list of items in memory, the DOM, then injected them suddenly.

Use a css sprite for all your images

The image once loaded is stored in cache for the entire application, the icons will be displayed instantly, gives an undisputed speed effect. With a bit of hacking a sprite for each device resolution.

And then there are the generators of sprite.

Download your images

IOS, images are not downloaded from the memory of the browser when they are outside the visible area of the screen. If you have tons of photos, you can replace an invisible pixel blank image sources, in order to relieve the browser. See the article on linkedin in grain of actu HTML5.

Use vanillaJS

No, this is not another javascript framework! It is the wind. To remind us that for a small application, nothing as good old javascript.

Inline css tips

In these slides, Patrick Hamann recommends this technique to show the top of the page, while the rest of loads.

Capture d’écran 2013-10-08 à 15.26.54

After all, why not. Sometimes, between "application to rowing" and "test application" there isn't much. It is also his presentation which are part of the image above.

Verify that you are using your frames

In these old slides, Paul Irish reminds us on the agenda over time. Because we use jQuery badly. Is strong, Paul.

lundi 21 octobre 2013

Tips and tricks for optimizing their HTML5 applications

hexgl_html5_800HTML5 applications are considered slow. This is usually the case. However, This is not inevitable. With some good advice and lots of knots to the brain, it is possible to have reactive HTML5 applications on the mobile.


"Application of reactive" usually means that the user must have less than a second to feedback:


Capture d’écran 2013-10-08 à 15.13.40


Except that most of the applications uses data from a server.


And the network is that it is difficult to have a sensible application. True, if we remove the time server and network, it has only 200 milliseconds : Capture d’écran 2013-10-08 à 15.14.56 then like?


Here are some tips that can help you to...


Change the frame for a lighter!


If you missed it, see my other article on this subject.


Careful with exaggerations!


Ah! the magic of CSS3, is beautiful, you can do anything! But be careful : gradients can paddle, shadows and border radius also, flexbox also.


Unfortunately, not all are the last device in the mode.


Pay attention to the modification of the DOM


Each modification of the DOM or the style of your page is expensive. In fact, the "repainted" browser regularly your page depending of the changes that do. Think about this: sometimes the best thing is to build for example a list of items in memory, the DOM, then injected them suddenly.


Use a css sprite for all your images


The image once loaded is stored in cache for the entire application, the icons will be displayed instantly, gives an undisputed speed effect. With a bit of hacking a sprite for each device resolution.


And then there are the generators of sprite.


Download your images


IOS, images are not downloaded from the memory of the browser when they are outside the visible area of the screen. If you have tons of photos, you can replace an invisible pixel blank image sources, in order to relieve the browser. See the article on linkedin in grain of actu HTML5.


Use vanillaJS


No, this is not another javascript framework! It is the wind. To remind us that for a small application, nothing as good old javascript.


Inline css tips


In these slides, Patrick Hamann recommends this technique to show the top of the page, while the rest of loads.


 


After all, why not. Sometimes, between "application to rowing" and "test application" there isn't much. It is also his presentation which are part of the image above.


Verify that you are using your frames


In these old slides, Paul Irish reminds us on the agenda over time. Because we use jQuery badly. Is strong, Paul.

dimanche 20 octobre 2013

Tips and tricks for optimizing their HTML5 applications

hexgl_html5_800HTML5 applications are considered slow. This is usually the case. However, This is not inevitable. With some good advice and lots of knots to the brain, it is possible to have reactive HTML5 applications on the mobile.

"Application of reactive" usually means that the user must have less than a second to feedback:

Capture d’écran 2013-10-08 à 15.13.40

Except that most of the applications uses data from a server.

And the network is that it is difficult to have a sensible application. True, if we remove the time server and network, it has only 200 milliseconds : Capture d’écran 2013-10-08 à 15.14.56 then like?

Here are some tips that can help you to...

Change the frame for a lighter!

If you missed it, see my other article on this subject.

Careful with exaggerations!

Ah! the magic of CSS3, is beautiful, you can do anything! But be careful : gradients can paddle, shadows and border radius also, flexbox also.

Unfortunately, not all are the last device in the mode.

Pay attention to the modification of the DOM

Each modification of the DOM or the style of your page is expensive. In fact, the "repainted" browser regularly your page depending of the changes that do. Think about this: sometimes the best thing is to build for example a list of items in memory, the DOM, then injected them suddenly.

Use a css sprite for all your images

The image once loaded is stored in cache for the entire application, the icons will be displayed instantly, gives an undisputed speed effect. With a bit of hacking a sprite for each device resolution.

And then there are the generators of sprite.

Download your images

IOS, images are not downloaded from the memory of the browser when they are outside the visible area of the screen. If you have tons of photos, you can replace an invisible pixel blank image sources, in order to relieve the browser. See the article on linkedin in grain of actu HTML5.

Use vanillaJS

No, this is not another javascript framework! It is the wind. To remind us that for a small application, nothing as good old javascript.

Inline css tips

In these slides, Patrick Hamann recommends this technique to show the top of the page, while the rest of loads.

Capture d’écran 2013-10-08 à 15.26.54

After all, why not. Sometimes, between "application to rowing" and "test application" there isn't much. It is also his presentation which are part of the image above.

Verify that you are using your frames

In these old slides, Paul Irish reminds us on the agenda over time. Because we use jQuery badly. Is strong, Paul.

mercredi 9 octobre 2013

Tips and tricks for optimizing their HTML5 applications

HTML5 applications are considered slow. This is usually the case. However, This is not inevitable. With some good advice and lots of knots to the brain, it is possible to have reactive HTML5 applications on the mobile.


"Application of reactive" usually means that the user must have less than a second to feedback:


 


Except that most of the applications uses data from a server.


And the network is that it is difficult to have a sensible application. True, if we remove the time server and network, it has only 200 milliseconds :  then like?


Here are some tips that can help you to...


Change the frame for a lighter!


If you missed it, see my other article on this subject.


Careful with exaggerations!


Ah! the magic of CSS3, is beautiful, you can do anything! But be careful : gradients can paddle, shadows and border radius also, flexbox also.


Unfortunately, not all are the last device in the mode.


Pay attention to the modification of the DOM


Each modification of the DOM or the style of your page is expensive. In fact, the "repainted" browser regularly your page depending of the changes that do. Think about this: sometimes the best thing is to build for example a list of items in memory, the DOM, then injected them suddenly.


Use a css sprite for all your images


The image once loaded is stored in cache for the entire application, the icons will be displayed instantly, gives an undisputed speed effect. With a bit of hacking a sprite for each device resolution.


And then there are the generators of sprite.


Download your images


IOS, images are not downloaded from the memory of the browser when they are outside the visible area of the screen. If you have tons of photos, you can replace an invisible pixel blank image sources, in order to relieve the browser. See the article on linkedin in grain of actu HTML5.


Use vanillaJS


No, this is not another javascript framework! It is the wind. To remind us that for a small application, nothing as good old javascript.


Inline css tips


In these slides, Patrick Hamann recommends this technique to show the top of the page, while the rest of loads.


 


After all, why not. Sometimes, between "application to rowing" and "test application" there isn't much. It is also his presentation which are part of the image above.


Verify that you are using your frames


In these old slides, Paul Irish reminds us on the agenda over time. Because we use jQuery badly. Is strong, Paul.

dimanche 16 juin 2013

Xperia ultra Z: Sony teasing their Phablet 6.44 cm at a presentation on July 4 in Paris!

By Gabriel Manceau 13 June 2013

The Xperia Z ultra Sony has all the chances that July will be presented in Paris! This Phablet of 6.44 inches is also known as the 'Togari' or 'Xperia to' ink. The Paris presentation, which the maker has launched will increase the possibility of finally the veil, in the name of the Terminal.

It seems that Paris (to Munich?), ultra July 4 was chosen in addition to the presentation of the Sony Xperia Z. If the announcement is not explicitly specify, the latter shows 'Sony booked a surprise' followed by a ' forget not, note in your diary the time! Two notes, to think that the Phablet of 6.44 inches is that we the Japanese manufacturer prepare lead us. In addition, the reference to the taking of notes is not remembered in the diaries of note from Samsung area that uses a PIN that can be found, unless it is simply a pen here...

sony xperia z black Xperia Z Ultra : Sony tease sa phablet 6,44 pouces pour une présentation le 4 juillet à Paris !The Sony Xperia Z should be 2013 continue ultra product design

The left side of the invitation shows a piece of the supposed Xperia Z ultra. The first piece of information is that this product is known resume design with its latest high-end Smartphone the Xperia-Tablet-Z. The product is extremely fine air and detects the button makes the latest models of the manufacturer.

sony xperia z ultra Invite Xperia Z Ultra : Sony tease sa phablet 6,44 pouces pour une présentation le 4 juillet à Paris !The invitation from Sony for the Xperia-Z-ultra?

Although the presentation of the invitation is not exactly the same, Sony has scheduled June on a similar event on February 25 in Munich. With regard to the technical characteristics, it is expected a 6.44 screen inch 1080 p technology Triluminous, a Snapdragon-800 processor 2.2 GHz with graphics chip Adreno-330, 2 GB RAM, 16 GB memory with a MicroSD slot, a 8-megapixel camera on the back and 2.2 megapixel on the front.

Everything should run Android 4.2.2 jelly bean with Sony interface. Also a Terminal announced that the dimensions of 179,2 x 92 x 6.5 mm to 212 grams. The Galaxy note 3 there be concern?

About

samedi 13 avril 2013

Ouya details their shipping schedule for early backers of the console project

Ouya shipping schedule

Ouya founder and CEO Julie Uhrman has sent out a message to the Kickstarter backers of the Ouya console that gives a peek at their projected shipping schedule. We see a sharp uptick today, and another near the end of the month when "larger-scale" weekly shipments are expected.

She also mentions that they have made a tweaks to the process that could shave days off the shipping time. We imagine building, sorting, and shipping out consoles to all the backers is not an easy job. Things can (and often do) go wrong, throwing off projections. Here's hoping everything goes smoothly and backers have their unit in hand soon.

Source: Kickstarter

Jerry Hildenbrand
"Fascinated by things that go beep."

samedi 23 mars 2013

Facebook updating their Android app outside of Google Play for some users

Facebook

For the past couple of days users have been seeing a download notification for a new Facebook build (140579 or 141046). The notification would get stuck for many folks, and reboots or battery pulls just caused another notification and stuck download. The whole thing pretty much acted like a clunky, amateurish malware attack.

It's not. The update is legit, and from Facebook. They are pushing out an update outside of the Play Store (which is a direct violation of the developer agreement, by the way) to some users to test new features. If you have the setting checked to allow installations from unknown sources (sideloading) you might have seen this. You also might still be stuck fiddling with the notification that won't go away. To fix that, hook up with some Wifi -- Facebook won't download the update while you're using your data connection.

Let's ignore that Facebook may be breaching their developer agreement. Lets also ignore that they are silently pushing software to a users phone, when that user is unaware and didn't ask for it. We'll also overlook the way Facebook thinks all Wifi is free and unlimited. But we can't overlook the fact that they let this go on for three days and still haven't posted a little something to their blog or dropped a little blurb in the Google Play app description to let the users -- you know, the ones who are worried what the hell this fake Facebook download is doing -- know what was going on.

Anyhoo, if you see the notification about it, just turn on your Wifi and it will overwrite your current Facebook app with something -- nobody knows exactly what, because Facebook hates change logs, too -- newer, and hopefully better.

Via: The Verge